Posted here because it’s hard to find in the forum. In you .shd file you can paste the following. emission { red = 1 green = 1 blue = 1 } This can be useful if you want to remove shading from your skydome or do objects in general that has an emission effect.
Archives : March-2021
Original from the forum. Just reposted here because hard to find. First of all, the object must be exported as EDF in the track folder. Then, the SCR file of the track must be edited or created ( using the folder name as filename ). Example SCR file that adds a rotating object ( obj2 […]
A dedicated server doesn’t need the full version of a track to make it available. As a best practice in order to keep everyone’s servers clean, please create a server version of your track removing the following files: All .edf files The .map file All .tga files This way the size of your track should […]
This is a quick tutorial on how to import boots Make new Blend file Click on “Add” -> “Empty” -> “Plain Axes”Optional: Remove ugly axes Rename “empty” to “boot_l” Transform Location: X = 0.1389m Y = -0.0173m Z = 0.493m Rotation: X = 55.9° Y = 103° Z = -108° Why? Because I say so. […]
Recent Comments