Category : Modding

Hello everyone! This is a quick guide on how to lock mods in order to keep people away from stealing your stuff and modifying it without your permission. This is not to lock out people or anything – this is an important possibility to secure your hard-worked stuff from people simply stealing it and including ..

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4 Hello, so you made a mod, and your going to publish it? If you answer yes, this guide is made for you. ALL TRACKS, SKINS, OR PLUGINS ARE FROM MXB-MODS.COM. IF YOU NEED FURTHER HELP, CONTACT US IN MX BIKES COMMUNITY DISCORD SERVER, LINK CAN BE FOUND IN MXB-MODS.COM Many of new modders make ..

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Posted here because it’s hard to find in the forum. In you .shd file you can paste the following. emission { red = 1 green = 1 blue = 1 }   This can be useful if you want to remove shading from your skydome or do objects in general that has an emissi..

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Original from the forum. Just reposted here because hard to find. First of all, the object must be exported as EDF in the track folder. Then, the SCR file of the track must be edited or created ( using the folder name as filename ). Example SCR file that adds a rotating object ( obj2 ..

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A dedicated server doesn’t need the full version of a track to make it available. As a best practice in order to keep everyone’s servers clean, please create a server version of your track removing the following files: All .edf files The .map file All .tga files This way the size of your track should ..

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This is a quick tutorial on how to import boots Make new Blend file Click on “Add” -> “Empty” -> “Plain Axes”Optional: Remove ugly axes Rename “empty” to “boot_l” Transform Location: X = 0.1389m Y = -0.0173m Z = 0.493m Rotation: X = 55.9° Y = 103° Z = -108° Why? Because I say so. ..

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1 Often requested, now I finally got time for it. The tutorial on how to import fonts. Table of contents: Blabla about sprites Preparing files and folders The files in depth Start creating the font New project Add number Prepare workspace Create Alphachannel Bring it into the game Modify the files Finish Tutorial PSD Sideinfo: ..

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Marshal models can be found at your install directory. You will need this when setting the model path during this process. “MX Bikes\misc\marshals” once you have set your marshals ,save as marshals.cfg and place into your final tra..

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Quick tutorial on how to import protection models. Once you understand the logic of MXB, you will be able to mod everything. Trust me, it’s the same procedure all the time. You need: PiBoso Mod Tools (Track Tools, tt.zip) Optional Example file (in case you need it. Trust me, you won’t.) Table of contents: Preparing ..

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Quick guide on how to create localizations. Note: the standard font doesn’t support the use of special characters like Ä Ö Ü ect., the menu font needs to be re-generated with those characters. Keeping you updated if or once I did it. 1. go to your MX Bikes Installation directory 2. Rename the ui.pkz to ..

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