Original from the forum. Just reposted here because hard to find. First of all, the object must be exported as EDF in the track folder. Then, the SCR file of the track must be edited or created ( using the folder name as filename ). Example SCR file that adds a rotating object ( obj2 […]
Archives : March-2021
This tutorial assumes that you have correctly imported your height map to Blender as a mesh from L3DT (or other software) or as a plane with displacement modifier. Your terrain objects should be scaled and positioned correctly in Blender before continuing. (TODO: Link to tutorials on how to do this) Exporting Objects from Blender as […]
Recent Comments